research

Keynote Presentations
Conference Presentations and Talks
Journal Articles and Book Chapters
Conference Workshops Organized
Books

 

Keynote Presentations

Bardzell, J. (2007, invited). Massively Multiplayer Online Learning, Or, Why Can't Blackboard Be More Like Facebook? Keynote Address: Technology in Education: "Collaboration Through Networking," Princeton, NJ.

Bardzell, J. (2007). Massively Amateur Culture: Quality, Aesthetics, and Professionalization Online. Keynote Address: The Virtual '07, Stockholm, Sweden.

Conference Presentations and Invited Talks

Bardzell, J. & Stolterman, E. (2007, accepted). Developing a "Sensibility for the Particular": Coping with the Scale and Dynamics of Participatory Culture. Internet Research 8.0: Let's Play, Vancouver, BC, Canada.

Bardzell, J., Jakobsson, M., Bardzell, S., Pace, T., Odom, W. (2007). Virtual Worlds and Fraud: Approaching Cybersecurity in Massively Multiplayer Online Games. Digital Games Research Association (DiGRA) 07 Let's Play, Tokyo, Japan.

Bardzell, S., and Bardzell, J. (2007). Docile Avatars: Aesthetics, Experience, and Sexual Interaction in Second Life. HCI 2007, Lancaster, UK.

Ryan, W., and Bardzell, J. (2007). Using Player Breakdown as a Lens for Understanding the Development of Literacy in Video Games. Games Learning and Society, Madison, WI.

An, Shunying, Bardzell, J., & Wroblewski, N. (2007). Feed the Dragon Wisely: Designing for Childhood Awareness as a Means of Lifelong Obesity Prevention. In Proceedings of HCI International 2007, Lecture Notes in Computer Science L.N.C.S. Springer-Verlag.

Bardzell, J., Bardzell, S., Birchler, C., & Ryan, W. (2007). Double Dribble: Illusionism, Mixed Reality, and the Sports Fan Experience. In Proceedings of the International Conference on Advances in Computer Entertainment Technology, Salzburg, Austria.

Bardzell, J. (2007). Digital Self-Fashioning: Creativity, HCI, and Fashion Design in Second Life. Media in Transition 5, Cambridge, MA.

Bardzell, J. (2007). Dissecting Numa Numa | A Critical Analysis Of Viral Video Content. Massachusetts Innovation and Technology Exchange (MITX), Boston, Massachusetts.

Bardzell, J. (2007). Amateur Education, User-Created Content, and Internet2. Internet2 Special Interest Group on Education, Washington, D.C.

Bardzell, J. (2006). Invited Moderator. Get a 'Second Life': Exploring the 3D World. Massachusetts Innovation and Technology Exchange (MITX), Boston, Massachusetts.

Bardzell, J. (2006). Identity Traveling: The Aesthetics of Self in Second Life. Trials & Tribulations: Negotiating Research Methods in Cyberspace, Montreal, Quebec.

Bardzell, J., Bardzell, S., Briggs, C., Makice, K., Ryan, W., & Weldon, M. (2006). Machinima Prototyping: An Approach to Evaluation. Nordic Conference on Human-Computer Interaction (NordiCHI) 2006, Oslo, Norway.

Bardzell, J. (2006). Emerging Aesthetics of Amateur Multimedia. Perform.Media, Bloomington, IN.

Bardzell, S., Bardzell, J., Ryan W. (2006). Double Dribble: Mixed reality game design for sports informatics. International Conference on Entertainment Computing (ICEC), Cambridge, UK.

Bardzell, J. (2006). Creativity in Amateur Multimedia: Popular Culture, Critical Theory, and HCI. Symposium on Culture and Creativity, HCI 2006, London, UK.

Bardzell, S., & Bardzell, J. (2006). Sex-Interface-Aesthetics: The Docile Avatars and Embodied Pixels of Second Life BDSM. CHI 2006 World Conference on Human Factors in Computing Systems, Montreal, Quebec.

Bardzell, J. (2005). Invited Participant. Meeting of Second Life Educators. Serious Games Summit 2005, Arlington, VA.

Bardzell, J.(2005). Invited Scholar in Residence. Ludium. Center for the Study of Synthetic Worlds. Bloomington, IN.

Bardzell J., & Bardzell, S. (2005). Fostering creativity in learning media: Applying insights learned from creative design software. In P. Krommers & G. Rocjards (Eds). Proceedings of World Conference on Educational Multimedia, Hypermedia, and Telecommunications 2005 (pp. 907-915). Chesapeake, VA: AACE [Association for the Advancement of Computing in Education].

Paolillo, John and Jeffrey Bardzell. (2005). Humor, Multimedia and the Internet: the ‘Numa Numa’ Phenomenon. International Society of Humor Studies. Youngstown, OH.

Bardzell, S., & Bardzell, J. (2005). Sport Informatics: Outlining a Research Agenda. Invited talk at Chengdu Sport University (Chengdu, PRC).

Bardzell, S., & Bardzell, J. (2005). Sport Informatics: Outlining a Research Agenda. Shanghai University of Sports (Shanghai, PRC).

Bardzell, S., & Bardzell, J. (2005). Sport Informatics: Outlining a Research Agenda. Beijing Sports University (Beijing, PRC).

Blevis, E., & Bardzell, J. (2004). Design Research. Sydney Design Symposium 2004, Sydney, Australia.

Bardzell, S., Bardzell, J., So, H.-J., and Lee, J. (2004). A Model for Integrating Technology and Learning in Public Health Instruction. Proceedings of the Association for Educational Communications and Technology Annual International Conference, Chicago, IL.

Bardzell, J. & Bardzell, S. (2002). eLearning Project Management: Three Learning Applications Created with Macromedia Flash MX. Syllabus Conference, Boston, MA.

Bardzell, J. & Bardzell, S. (2002). Building Rich Learning Content with Macromedia Flash MX. WebDevShare Conference, Bloomington, IN.

Bardzell, J. (2000). Allegory (or Narrative Ontology) and the Advent of Literacy in the Twelfth Century. New Jersey College Teachers of English Conference, Seton Hall, NJ.

St. John, E., & Bardzell, J. (1998). The Early Literacy Intervention Grant Program Implementation Study. Briefing for the Visiting Committee, School of Education, Indiana University, Bloomington, IN.

St. John, E., Michael, R., Bardzell, J., Manoil, K., Clements, M., & Asker, Eric. (1998). Early-Age Entry, Preschool, and Full-Day Kindergarten: Options for Indiana. Briefing for the Indiana School Finance Committee, Indianapolis, IN.

 

Journal Articles and Book Chapters

Bardzell, J., & Bardzell, S., and Pace, T. (in press). Virtual Worlds and Real Fraud. In Ramzan, Z., & Jakobsson, M. (Eds.). Crimeware. Indianapolis: Wiley.

Bardzell, J. (2007). Creativity in Amateur Multimedia: Popular Culture, Critical Theory, and HCI. In M. Blythe, A. Light, & S. O’neill (Eds.), Culture, Creativity, and Technology, a special issue of Human Technology: An International Journal on Humans in ICT Environments 3(1), February 2007, 12-33.

Bardzell, J., Ryan, W., & Bardzell, S. (in press). Radical Game Play: The Confrontation Between Machinima Platforms and Filmmakers. Book chapter: The Machinima Reader. Ed. H. Lowood and M. Nitsche. Cambridge: MIT Press.

Bardzell, J., Blevis, E., & Lim, Y. (2006). Human-Centered Design Considerations. Book Chapter: Phishing and Countermeasures: Understanding the Increasing Problem of Electronic Identity Theft. Ed. Markus Jacobsson and Steven Myers. Indianapolis: Wiley Publishing, Inc.

Bardzell, J. (2001). Contributor. Flash 5 Bible. Robert Reinhardt and John Warren Lentz. Indianapolis: Hungry Minds.

Theobald, N., & Bardzell, J. (2000). Introduction and Overview: Balancing Local Control and State Responsibility for K-12 education. Balancing Local Control and State Responsibility for K-12 Education: 2000 Yearbook of the American Education Finance Association. Ed. Neil Theobald and Betty Malen. Larchmont, NY: Eye on Education.

Theobald, N., & Bardzell, J. (2000). Achieving a 'Just Balance' Between Local Control of Schools and State Responsibility for K-12 Education: Summary Observations and Research Agendas. Balancing Local Control and State Responsibility for K-12 Education: 2000 Yearbook of the American Education Finance Association. Ed. Neil Theobald and Betty Malen. Larchmont, NY: Eye on Education.

Bardzell, J. (1999). Review of Epic Traditions in the Contemporary World, by M. Beissinger, J. Tylus, and S. Wofford (eds.). Yearbook of Comparative and General Literature 47 (1999): 190-194.

 

Conference Workshops Organized

Bardzell, J., Bardzell, S., and Odom, W. (2007, accepted). Virtual Ethnography and Amateur Multimedia Community Research. Workshop: Ethnographic Praxis in Industry Conference (EPIC 2007), Keystone, CO.

Churchill, E., & Bardzell, J. (2007). From HCI to Media Experience: Methodological Implications. Workshop: HCI 2007, Lancaster, UK.

Bardzell, S., Wu, V., Bardzell, J., & Quagliara, N. (2007). Transmedial Interactions and Digital Games. Workshop: 4th International Conference on Advances in Computer Entertainment Technology (ACE 2007) , Salzburg, Austira.

 

Books

Bardzell, J. (In press). Speculative Grammar and Stoic Language Theory in Medieval Allegorical Narrative. New York: Routledge.

Lott, J., Bardzell, J., Freedman, E., Honeycutt, K., & Reinhardt, R. (2006). Flash 8 Cookbook. Sebastopol, CA: O'Reilly.

Bardzell, S. Bardzell, J., & Flynn, B. (2006). Macromedia Studio 8: Training From the Source. Berkeley: Macromedia Press/Peachpit.

Bardzell, J. (2005). Macromedia Dreamweaver 8 with ASP, ColdFusion, and PHP: Training From the Source. Berkeley: Macromedia Press/Peachpit.

Bardzell, S, & Bardzell, J. (2003). Mastering Macromedia Contribute. Indianapolis: Wiley Publishing Inc.

St. John, E., Loescher, S.A., & Bardzell, J. (2003). Improving Reading and Literacy in Grades 1-5 : A Resource Guide to Research-Based Programs. Thousand Oaks, CA: Corwin Press.

Bardzell, J. (2003). Special Edition Using Fireworks MX. Indianapolis: Que Publishing.

Bardzell, J. (2003). Macromedia MX eLearning: Advanced Training From the Source. Berkeley: Macromedia Press/Peachpit.

Bardzell, J. & Lopuck, L. (2001). Fireworks 4 Expert Edge. Berkeley: Osborne/McGraw-Hill.

St. John, E., Bardzell, J., & Associates. (2000). Improving Early Reading and Literacy: A Guide for Developing Research-Based Programs. Bloomington, IN: Indiana Education Policy Center.

St. John, Edward P., & Bardzell, J. Full-Day Kindergarten: Making it Work for Indiana. A Summary Analysis of the Research Literature. Prepared for the Interim Study Committee on Education Issues, House of Representatives, State of Indiana. 1998.

St. John, Edward P., Bardzell, J., Michael, R., Hall, G., Manoil, K., Asker, E., & Clements, M. (1998). Indiana's Early Literacy Intervention Grant Program: Implementation Study. Bloomington, IN: Indiana Education Policy Center.